Programming - Viking Designer I User Manual

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Learn your Designer I

Programming

Select your fabric type in the Sewing Advisor
before programming.
Program stitches, letters, and numbers into me-
mory. Your Designer I has 15 permanent memo-
ries. This means you can pro gram a stitch com-
bination into memory and when you turn off the
machine it is retained in the memory. Each of
the 15 permanent memories holds up to 62 stit-
ches which means you can program and save up
to 930 stitches and letters at one time.
Touch
. It will change from the blue color to
white because it is now active.
Presentation of PROG menu
Moving the cursor
Use arrows to move sideways step by step.
Deleting stitches or program
If there is a stitch or letter combination already
in memory displayed across the top of the screen
in the programming area, touch
to clear the
memory. You are able to reload deleted program
if you touch
again before you enter new stit-
ches.
Memory
Use the up and down arrows to select memory.
The yellow box displays the memory numbers
from M1-M15 (memories 1 to 15). A cursor ap-
pears in the program area ready to accept a
stitch or letter.
How to program stitches and letters
We are going to program the sequence shown
below, combining letters and decorative stitches:
Touch
to go back to the Main Menu.
Touch Menu G, Children stitches are displayed.
Touch stitch number 1, locomotive.
It appears at the top of the screen in the pro-
gramming area in a blue color which indicates it
is entered as the fi rst stitch in the pro gram.
The cursor moves automatically to the next po-
si tion ready to accept the next stitch.
35

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