Korg pa2X pro User Manual page 171

Professional arranger
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Text files loaded with Standard MIDI Files
and MP3 files
When a ".TXT" file exists in the same directory as a Standard
MIDI File or MP3 file, and shares exactly the same name, it will
be loaded with the ".MID" or "MP3" file, and can be seen in the
Lyrics page.
As an example, if the file "MYSONG.TXT" exists in the same
directory as the "MYSONG.MID" or "MYSONG.MP3" file, it is
loaded together with the matching ".MID" or ".MP3" file.
However, unlike ordinary Lyrics, the text will not scroll automat-
ically while the Song is playing back. You must scroll it with the
DIAL. As an alternative, you can use an assignable switch or
footswitch, with the Text Page Up or Text Page Down functions
assigned, to scroll (respectively) to the previous or next text
page.
Note: When a ".TXT" file is loaded with the Song, it overrides any
included Lyrics data.
On-the-fly TXT loading
When a Song does not contain any Lyrics metadata or has no
".TXT" file linked, the "No lyrics. Press SHIFT and touch here to
load a TXT file" message appears in the display when you go to a
Seq. Lyrics page.
When this message appears, and you want to load a ".TXT" file,
keep the SHIFT button pressed and touch the center of the dis-
play. A standard file selector appears, and lets you look for
".TXT" file to be loaded while the current Song is playing.
Hint: When the file selector appears, you can use the Search
(
) function to search a ".TXT" file in the various media. See
"Searching files" on page 250 for more information.
Song Play operating mode
Markers side tabs
Standard Song Markers contained in a midifile can be read with
the Pa2X, to quickly jump to a given position in the Song. Addi-
tionally, you can set your own marker points on-the-fly.
Touch one of these side tabs to access the Marker panel corre-
sponding to one of the two players.
Note: Markers do not work when the Groove Quantize is activated.
Note: It is not advisable to program them with a Jukebox file
assigned to Player 1, since pressing PLAY/STOP would delete the
markers.
How to add a marker:
1.
Go to the Song Play > Mark Ply.1 (Ply.2) page.
2.
Start the Song by pressing the PLY.1 (PLY.2) PLAY/STOP
button (however, markers can be added even while the
player is not running).
3.
When you reach the position you want to save as a marker,
touch the Add button in the display.
• If you touch Add within the first beats of the measure, the
beginning of the current measure is saved as a marker.
• If you touch Add within the last beat of the measure, the
beginning of the following measure is saved as a marker.
4.
Do the same for any following marker.
5.
Stop the Song by pressing the PLY.1 (PLY.2) PLAY/STOP
button.
How to jump to a saved marker:
1.
Start the Song again.
2.
When you want to jump to a saved marker, touch it in the
display. The Song will jump to the saved position at the
beginning of the next measure.
How to edit a marker:
1.
Touch the marker to be edited in the display.
2.
Touch the Edit button in the display to set the marker to
edit. The Edit Marker window will appear.
167
Lyrics / Score panel
Selected
player

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