Memory Protect; Scene Edit - Yamaha PM 5000 Owner's Manual

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Digital Control Section
Memory Protect (Parameter No. U05)
This function can be used to temporarily protect the
scene memory from being overwritten (only the recall
operation is available).
M E M .
NOT E
The scene edit function, described below, can be used to protect
individual scenes rather than the entire scene memory. Also,
when the memory protect function is active it is not possible to
use the scene edit function or load scenes from an external
CompactFlash memory card.
1
Press [ENTER] after selecting the above display and
one of the displays shown below will appear: either
ON or OFF with flash on the parameter display
P R O T E C T :
P R O T E C T :
2
Use the [INC] and [DEC] keys to select either ON
(memory protected) or OFF.
NOT E
If you attempt a scene save or delete operation while memory
protection is active "PROT" will appear on the parameter display
and the operation will be cancelled.
62
P R O T E C T
O N
O F F
Scene Edit (Parameter No. U06)
Using this function you can change the order of stored
scenes (010 ~ 999) to match the flow and sequence of a
music or theatrical production. By then using the
"theater mode" (described later) you can directly recall
scenes in sequence simply by using the [INC] and
[DEC] keys. This function also allows protection of
individual scenes.
S C E N E
E D I T
1
Press [ENTER] after selecting the above display and
one of the following messages will appear on the
parameter display. Select MOV (move), CLR (clear),
CUT (cut), CPY (copy), INS (insert), or PRT
(protect), as necessary, and press the [ENTER] key.
Move scene:
The contents of the target ("trg") scene memory are
moved to the destination ("dst") scene number. This is
similar to a cut-and paste operation on a personal
computer.
M O V :
t r g > d s t
Clear scene:
Clears the contents of the specified target ("trg") scene
number, resulting in a "NO DATA" scene. You can also
select "ALL" to clear all scenes (except those that are
protected).
C L R :
Cut scene:
Cuts the selected target ("trg") scene. Since there is no
associated "paste" operation, this function effectively
clears the selected scene, but all subsequent scenes are
shifted back so the operation does not produce a "NO
DATA" scene.
C U T :
t r g
t r g

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