Accept / Reject An Id Upon Detection; Reject A Target Upon Detection; All Metal; Enable All Metal - Minelab MANTICORE Instruction Manual

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Discrimination Pattern
ACCEPT / REJECT AN ID
UPON DETECTION
Before you can Accept / Reject an ID upon detection:
You must be in the Detect Screen, and;
ƒ
Accept / Reject must be assigned to a Soft Key�
ƒ
You can assign Accept / Reject as a Soft Key Action
— see
page
35� Accept / Reject is assigned by
default to the Right Soft Key�

Reject a Target Upon Detection

When an Accepted Target ID is detected, immediately press
the Soft Key (
Reject)� The Target ID on the ID Map will
turn grey� That Target ID will no longer give a
target response�
If the same Target ID is detected, and the Soft Key
(
Reject) is pressed again, the Target ID will remain
Rejected� This means you can keep swinging over the
target while repeatedly pressing the Soft Key (
to ensure the target is completely rejected� This is useful
for targets that have a spread‑out Target Trace/slightly
varying Target ID�
Accept a Target Upon Detection
Enable All Metal mode� When a Rejected Target ID is
detected, immediately press the Soft Key (
Target ID on the ID Map will turn white� That Target ID will
now give a target response�
If the same Target ID is detected, and the Soft Key
(
Accept) is pressed again, the Target ID will remain
Accepted� This means you can keep swinging over the
target while repeatedly pressing the Soft Key to ensure the
target is completely Accepted� This is useful for targets
that have a spread‑out Target Trace/slightly varying
Target ID�
CONTENTS
(Continued)

ALL METAL

All Metal mode disables the Discrimination Pattern so that
all metal objects (ferrous and conductive) will be detected�
All Metal is global, and is Off by default�
NOTE: When All Metal is enabled, ferrous targets display a
Target ID with ferrous indication, and give ferrous detection
tones (rather than remaining silent)� How they will sound is
defined by the Ferrous Tones and Audio Theme settings�
You can assign All Metal as a Soft Key Action —
see
the Left Soft Key�

Enable All Metal

All Metal can be enabled in two ways — via an assigned
Soft Key from the Detect Screen, or via the Settings Menu:
1. Navigate to Discrimination Pattern:
Settings >
Reject)
2. Press
/
When All Metal is enabled, the Discrimination Pattern
is turned Off and is not shown on the ID Map, and the
Ferrous Limits change to a lighter shade of grey�
3. Press (
Accept)� The
88
20
All Metal On — The Discrimination
Pattern is turned Off�
53
page
35� All Metal is assigned by default to
Discrimination Pattern
to select All Metal�
Back) to return to the Detect Screen�
20
All Metal Off — The Discrimination
Pattern is turned On�
88

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