Intensity: Selects one of 13 pre-programmed rhythms. The rhythms are spaced equally around
the I
K
NTENSITY
NOB
The rhythms are described below in step sequencer notation, with red squares signifying taps in
the rhythm.
Rhythms 1 through 8 are straight and syncopated rhythms based on subdivisions of 8.
1
2
3
4
5
6
7
8
Rhythms 9 through 13 are swing rhythms based on subdivisions of 6.
9
10
11
12
13
L
-F
R
(20)
O
I
ETRO
Go back to the sounds of 80s video games with bit-crushed, aliased and distorted delays.
Time Knob Range: 1 millisecond to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Controls the amount of bit crushing, sample rate reduction (aliasing) and distortion.
W
R
(21)
ARPED
ECORD
Like a vinyl record that was left out in the sun, this delay engine warbles, wobbles, and creates that
great slightly-out-of-tune sound you might hear on an old LP that has seen better days.
Time Knob Range: 10 milliseconds to 2.6 seconds
Mod and Rate: Controls the amount and speed of warble.
SA260
.
Mild Degradation
Relatively Clean
Nemesis Delay User's Guide
Bit Crushed, Aliased
17
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