Flashforge Creator Pro User Manual page 22

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5.1.5
Move
Select the object and move the object by the following two methods:
Method 1: Click the
adjust the location of the model in XY direction. Hold down the
mouse button and drag to adjust the location of the model in Z direction. The distance and the
direction of the movement shall be displayed.
Method 2: Click the
reset distance values.
Note: Users shall click
model(s) be within the build area and on the build platform. If a specified position is needed, only to
click
[On
Platform].
5.1.6
Rotate
Select the target object and rotate the object by the following two methods:
Method 1: Click the
appear around the object Click one ring and rotate on the present axis, you will see the rotation
angle and direction in the center of circle. In this way, you could make the model rotate on X/Y/Z
axis.
Method 2: Click the
X/Y/Z axes positioning. Click
5.1.7
Scale
Select the target object and scale the object by the following two methods:
Method 1: Click the
model. The corresponding values will display near the object..
Method 2: Click the
positioning. Click the
reset the size of model.
[Move]
icon
[Move]
button on the left and then enter the distance value. Click
[Center]
and
[On Platform]
[Rotate]
icon
[Rotate]
icon
[Reset]
to reset rotating angel values.
[Scale]
icon
[Scale]
icon
[Maximum]
button to get largest size possible for building. Click
on the left, hold down the left mouse button and drag to
after the location adjustment to ensure the
on the left and three mutually perpendicular rings
on the left, and then enter into rotating angel values in
on the left, hold down the left mouse button and scale the
on the left and then enter into scale values in X/Y/Z axes
22
Shift
key, hold down the left
[Reset]
to
[Reset]
to

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