Gate; Gate / Deesser Selection; Gate Threshold Set; Gate In - SoundCraft Vi3000 User Manual

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Gate

A gate is a threshold driven gain reduction process normally used to reduce the level of, or silence, a signal when it
falls below the threshold. The gate section includes an assignable side-chain input with filters, a key signal solo func-
tion, and a ducking mode.
Gate / DeEsser
Selection
Field / Group: MODE
Select either the GATE
or DeEsser function
for the first dynamics
process.
Gate Threshold
Set
Field / Group: GATE
Adjust the gate thresh-
old level.

Gate In

Field / Group: GATE
Include the Gate in the
dynamics signal path.
Gate Attack
Time
Field / Group: ATCK
Adjust the attack time of
the Gate.
Gate Duck
Function
Field / Group: ATCK
Select the Gate DUCK
mode.
Gate HOLD
function
Field / Group: HOLD
Adjust the Gate Hold
Tim
6.5.3
Vi3000 USER MANUAL
The top line of dynamics controls adapt to this selection.
When Gate In is selected, the word 'GATE' is highlighted
in the touch screen dynamics section.
DUCK mode in inverse gate mode which reduces level
when the side chain input EXCEEDS the threshold. This
can be used for 'ducking' a music bed under a DJ vocal,
for instance.
This is the time an activated gate will remain fully closed,
before entering the 'release' phase.
6.5.3: INPUT CHANNEL > DYNAMICS > GATE
6.5.3: INPUT CHANNEL > DYNAMICS
Range Low
Gate
Range Low
-40dB
Inactive
Out
Range Low
10uS
Inactive
Off
Range Low
2.2 mS
Range High
DeEsser
Range High
+18dB
Active
In
Range High
957mS
Active
On
Range High
2 seconds

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