Screen Text; Instruction Manual; Software Verification - Nintendo GAME BOY Programming Manual

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2.4 Screen Text

A printed copy of the complete screen text must be submitted.

2.5 Instruction Manual

One copy of the instruction manual must be included with your game submission. If, at the time of
submission the manual is not complete, (submitted as an intermediate version) then you must submit a
list of known bugs.
Note: If any of these items are not satisfied, the program will be rejected and will
not be submitted into the approval process until all criteria are met.

3. SOFTWARE VERIFICATION

The following verification process will significantly improve the probability of approval of your software.
1. The licensing screen on all submissions should state "LICENSED BY NINTENDO".
2. Confirm the Licensing Screen information is correct.
3. Check the spelling on the Licensing Screen and Title Screen, as well as the spelling and
grammar on the screen text.
4.
Confirm the use of a TM (™), circle R (
5. Run a "Bypass" Test to assure that when the game is powered up, the Licensing Screen is
visible for at least one second, even if any combination of controller buttons are pressed
repeatedly. Also "Power-up" the software repeatedly to assure it does so without
programming failures.
6. Game characters should be moved in all possible directions or positions, regardless of
whether it is required to play the game properly. For instance, if the game does not require
going to a particular area to complete the game, go there anyway to assure there are no
programming problems in going to that location.
7. The software should be paused many times during the test, as this often causes
programming problems to surface.
8. All testing should be recorded onto a videotape, making it easier to review programming
problems.
9. The entire attract mode (demo) should be viewed to assure there are no programming
problems.
10. Routines designed to assist the programmer or developer in "debugging" the software
should be removed from the game prior to submission. This includes routines to determine
hardware type.
11. A Game Boy Color dedicated game must include a hardware check upon power-up, which
will display the following message when it is connected to a device other than Game Boy
Color. The official game title must also be displayed in the upper portion of the display
screen.
--<Game Title>--
"This game can only be played on Game Boy Color"
Appendix 3: Software Submission Requirements
), or circle C (
) where applicable.
287

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