Nintendo GAME BOY Programming Manual page 215

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1. MBC1 ...................................................................................... 216
1.1 Overview ............................................................................................216
1.2 Description of Registers ...................................................................216
1.3 Memory Map ......................................................................................218
2. MBC2 ...................................................................................... 219
2.1 Overview ............................................................................................219
2.2 Description of Registers ...................................................................219
2.3 Memory Map ......................................................................................219
2.4 Backup RAM ......................................................................................219
3. MBC3 ...................................................................................... 220
3.1 Overview ............................................................................................220
3.2 Description of Registers ...................................................................220
3.3 Accessing the Clock Counters.........................................................221
3.4 Memory Map ......................................................................................221
3.5 Programming Items to Note..............................................................222
4. MBC5 ...................................................................................... 224
4.1 Overview ............................................................................................224
4.2 Registers ............................................................................................224
4.3 Memory Map ......................................................................................224
4.4 Description of Registers ...................................................................225
4.5 Programming Cautions .....................................................................226
4.6 Examples of MBC5 programs on DMG and CGB............................227
5. MBC5 (WITH RUMBLE FEATURE)....................................... 228
5.1 Overview ............................................................................................228
5.2 Registers ............................................................................................228
5.3 Memory Map ......................................................................................229
5.4 Description of Registers ...................................................................229
5.5 Motor Control.....................................................................................230
5.6 Programming Cautions .....................................................................231
5.7 Physical Effects of Vibration on the Body.......................................233
Chapter 8: Game Boy Memory Controllers (MBC)
215

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