Score Data Format When Using Original Tools - Nintendo GAME BOY Programming Manual

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3.6 Score Data Format When Using Original Tools

The score data format has been made openly available for the benefit of those using original
development tools.
Data that is not in this format will not operate on SGB.
Note that in some cases, program control may be lost.
Score Data
Gft
Tune label
Block
Parts
Performance data
Glossary of Terms
Location of tune table definitions (collection of tune label
definitions). Up to 15 tunes can be defined. The order
defined here corresponds to the flag set for port 0 (01h-
0Fh).
A label name applied to each tune.
A unit several bars long that each tune is divided into.
The channels that make up each block (maximum of 8
parts).
The aggregate of the score data played by the parts. The
parts in the channels must all be the same length
(number of steps) in a given block.
Chapter 7: Super Game Boy Sound
195

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