Roland SP-606 Owner's Manual page 37

Roland sampling workstation owner's manual sp-606
Hide thumbs Also See for SP-606:
Table of Contents

Advertisement

MFX
16 BPM AUTO PAN
Cyclically varies the pan posi-
tion of the sound in synchroni-
zation with the BPM (tempo).
17 AUTO PAN
Cyclically varies the pan posi-
tion of the sound.
18 BPM TREMOLO
Cyclically varies the volume in
synchronization with the BPM
(tempo).
19 TREMOLO
Cyclically varies the volume.
20 BPM SLICE+FLANG
Periodically cuts the sound in
synchronization with the BPM
(tempo). A flanger is also ap-
plied.
21 SLICER + FLANGER
Periodically cuts the sound. A
flanger is also applied.
22 ROTARY
Simulates the sound of a classic
rotary speaker unit. Since the
operation of the high-frequen-
cy and low-frequency rotors
can be specified independent-
ly, the distinctive modulation
is simulated realistically.
23 CHORUS
Adds spaciousness and depth
to the sound.
CTRL 1
DEPTH
Adjusts the depth of the effect.
DEPTH
Adjusts the depth of the effect.
DEPTH
Adjusts the depth of the effect.
DEPTH
Adjusts the depth of the effect.
PTN
Specifies the timing at which
the sound is cut. (*5)
PTN
Specifies the timing at which
the sound is cut. (*5)
HI RATE
Adjusts the rate of the high-fre-
quency rotor.
DEPTH
Adjusts the depth of modula-
tion.
CTRL 2
RATE
Adjusts the rate (*2) at which
the effect is applied.
RATE
Adjusts the rate at which the ef-
fect is applied.
RATE
Adjusts the rate at which the ef-
fect is applied.
RATE
Adjusts the rate at which the ef-
fect is applied.
RATE
Adjusts the length of the PTN
(*2).
RATE
Adjusts the length of the PTN.
LOW RATE
Adjusts the rate of the low-fre-
quency rotor.
RATE
Adjusts the rate of modulation.
Chapter 2. Using Effects
CTRL 3
WAVE
Specifies how the panning will
change.
TRI: Triangle wave
SQU: Square wave
SIN: Sine wave
SAW1: Sawtooth wave (as-
cending)
SAW2: Sawtooth wave (descend-
ing)
WAVE
Specifies how the panning will
change.
TRI: Triangle wave
SQU: Square wave
SIN: Sine wave
SAW1: Sawtooth wave (as-
cending)
SAW2: Sawtooth wave (descend-
ing)
WAVE
Specifies how the volume will
change.
TRI: Triangle wave
SQU: Square wave
SIN: Sine wave
SAW1: Sawtooth wave (as-
cending)
SAW2: Sawtooth wave (descend-
ing)
WAVE
Specifies how the volume will
change.
TRI: Triangle wave
SQU: Square wave
SIN: Sine wave
SAW1: Sawtooth wave (as-
cending)
SAW2: Sawtooth wave (descend-
ing)
FLANGER
Adjusts the depth of the
flanger.
FLANGER
Adjusts the depth of the
flanger.
LEVEL
Adjusts the output volume.
E.LEVEL
Adjusts the volume of the ef-
fect sound.
37

Advertisement

Table of Contents
loading

Table of Contents