OVERALL MAP OF EDITING SYSTEM
PLAY MODE
EDIT
EDIT
EDIT
[< ––]
[< ––]
[< ––]
Realtime
Realtime
Internal
value
value
Clock
#2
#1
Speed
Editing overview
Editing is accomplished by use of the
left and right arrow buttons and the
Data Wheel.
On power up the Control Freak is at the
HOME position, where use of the Data
Wheel changes the program number.
The left arrow edit key takes you to four
realtime positions, where use of the
Data Wheel will adjust the Global MIDI
channel, the Freak's clock speed or the
Realtime value #1 or Realtime value #2.
These are independent of the program
selected. Realtime values 1 & 2 can be
affected by min max + default values if
they are set in Edit program data.
A single press of the right arrow edit
key from the home position allows you
to select the parameter you wish to edit,
where use of the Data Wheel will scroll
through the options.
Further presses of the right arrow edit
key allow you to change the parameter
indicated, again using the Data Wheel
to change the value as desired.
When you have finished editing, press
[STORE] then [EXIT] to return to the
HOME position.You will be prompted to
save your changes if you haven't already
saved them.
10
EDIT
EDIT
[HOME]
[< ––]
[–– >]
Global
Program
1
Edit
MIDI
number
Slider
Channel
select
Name
2
Edit
Slider
Data
3
Edit
PB ON
Name
4
Edit
PB ON
Data
5
Edit
PB OFF
Name
6
Edit
PB OFF
Data
7
Edit
FK ON
Name
8
Edit
FK ON
Data
9
Edit
FK OFF
Name
10
Edit
FK OFF
Data
11
Edit
Program
Name
12
Edit
Program
Data
13
Edit
Global
Name
14
Edit
Global
Data
15
Sysex Rx
Program
Map
16
Sysex
Dump
Single
17
Sysex
Dump
Program
18
Sysex
Dump
Block
19
Library
Mode
20
Copy
Single
21
Copy
Program
EDIT MODE
EDIT
EDIT
EDIT
[–– >]
[–– >]
[–– >]
Slider
Character
Character
to edit
#1
#2
Slider
Minimum
Maximum
to edit
Level
Level
Button
Character
Character
to edit
#1
#2
Button
Minimum
Maximum
to edit
Level
Level
Button
Character
Character
to edit
#1
#2
Button
Minimum
Maximum
to edit
Level
Level
Function
Character
Character
key
#1
#2
to edit
Function
Minimum
Maximum
key
Level
Level
to edit
Function
Character
Character
key
#1
#2
to edit
Function
Minimum
Maximum
key
Level
Level
to edit
Character
Character
Character
#1
#2
#3
MIDI
Ext In #1
Ext In #1
Channel
sldr/butn
operating
assign
assign
mode
Character
Character
Character
#1
#2
#3
Global
Internal
Device
MIDI
clock rate
Number
Channel
BPM
Remap to
Program ##
Slider,
Push
From
Button or
Store key
Program ##
F key ##
to send
Push
From
Store key
Program ##
to send
Push
Block
Store key
select
to send
Library
Library
To
select
position ##
Program ##
From
Slider,
To
Program
Button or
Program ##
##
F key ##
To
Push
From
Program
Store key
Program ##
##
to copy
CONTROL FREAK
EDIT
EDIT
EDIT
[–– >]
[–– >]
[–– >]
Character
Character
Character
#3
#4
#5
Byte
Byte
Byte
#1
#2
#3
Character
Character
Character
#3
#4
#5
Button
Byte
Byte
mode
#1
#2
select
Character
Character
Character
#3
#4
#5
Button
Byte
Byte
mode
#1
#2
select
Character
Character
Character
#3
#4
#5
Button
Byte
Byte
mode
#1
#2
select
Character
Character
Character
#3
#4
#5
Button
Byte
Byte
mode
#1
#2
select
Character
Character
Character
#4
#5
#6
Ext In #2
Ext In #2
Reatime
sldr/butn
operating
value #1
assign
mode
minimum
Character
Character
Character
#4
#5
#6
Sysex
Sysex
Sysex
Byte
Byte
Byte
#1
#2
#3
Slider
Push
Button or
Store key
F key ##
to copy
Slider
Push
Button or
Store key
F key ##
to copy
EDIT
[–– >]
Character
#6
Byte
#4
Character
#6
Byte
#3
Character
#6
Byte
#3
Character
#6
Byte
#3
Character
#6
Byte
#3
Character
#7
Reatime
value #1
maximum
Character
#7
Sysex
Byte
#4
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