Basic Concepts; Names And Concepts You Should Know - Native Instruments Maschine Reference Manual

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2 Basic Concepts

This chapter will introduce you to MASCHINE's main elements and terminology and explain
how they relate to one another. You will also learn how to set up your audio interface and
how to connect MIDI devices. Make sure to also check out the tutorial video regarding Basic
Concepts: "Overview" (to be found on the Native Instruments website
http://www.native-
instruments.com).

2.1 Names and concepts you should know

We will start with a list defining the most important concepts and names.
Browser
The Browser is the front end for accessing all the elements of your MASCHINE Projects: Projects,
Groups, Sounds, Samples, Patterns and FX Presets. Each of these can be stored and "tagged",
meaning categorized in a way that allows you easy access to all of them. MASCHINE's Factory
Library is already completely tagged, and you can also import your own Samples to the Library
and tag them as well. To learn more about the Browser, please read chapter 3, "Browser."
Projects
A Project contains all data needed for a Song: up to eight Groups with their Patterns, 64
Scenes and all settings, automation, FX, Routings, Sounds and Samples. It's like a snapshot
of the entire state of MASCHINE. You can find more information in the chapter 3, "Browser"
Sounds
A Sound can hold either a single Sample or multiple Samples mapped across the keyboard.
Sounds are organized in Groups (see the Groups paragraph below). Two Insert FX and six
pages of parameters per Sound are available. Each Sound of the currently selected Group
is mapped to one of the 16 Pads on the MASCHINE Controller, so you can play the Sounds
by hitting the Pads. Refer to chapter 4,
"Creating
Sounds" for more information on Sounds.
MASCHINE 1.5 Reference Manual – 30

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