IMPORTING AND MOVING OBJECTS
58
The files
now ready to be opened in MakerWare. The
following examples will make use of these
two files.
IMPORTING A FILE FROM
A MODELING APPLICATION
To import a file from a 3D modeling
application into MakerWare:
1. In the 3D modeling application, save the
file as either a binary STL file, an ASCII
STL file, or an OBJ file.
Fig. 8. 3
2. Start MakerWare. Choose the File menu.
Choose Open. Navigate to the directory
where you stored the file from the 3D
modeling application.
3. Select the file and click Open to open
the file in MakerWare.
MOVING AN OBJECT [Fig. 8.3]
In this section, we will open a file and move
the object.
1. Start MakerWare. Choose the File menu.
Choose Open. Navigate to the directory
where you stored
to open it.
The Flatiron model appears in the middle of
the plate in MakerWare.
2. To move the model around on the plate:
• Click on the Move button.
• Hold down the left mouse button and drag
left, right, forward, and back.
• Hold down shift and the left mouse
button and drag up and down
• Click on the Move button again or
press the M key to view the Change
Position submenu.
and
FlatIron.stl
Woolworth.stl
. Select this file
FlatIron.stl
are
Need help?
Do you have a question about the Replicator 2X and is the answer not in the manual?