Specifying The Playback Type (Type); Naming A Pattern (Name) - Roland V-Drums TD-30 Owner's Manual

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Pattern Sequencer
Specifying the Playback Type
(TYPE)
1.
In the PATTERN PART screen (p . 91), press the [F3]
(FUNC) button .
2.
Press the [F2] (TYPE) button .
The PATTERN TYPE screen will appear.
3.
Use the cursor [ ] [ ] buttons to select the
parameter .
4.
Use the [–] [+] buttons or the dial to make
settings .
Parameter
Value
This specifies how the pattern will play back.
LOOP
ONE
SHOT
Play Type *
TAP
98
Explanation
After the pattern is played back all
the way to the end, playback then
repeats, starting at the beginning of
the pattern. Playback continues until
the [STOP] button is pressed.
Loop is useful for practicing and live
performance.
Playback stops once the end of the
pattern is reached.
This is a convenient feature to use
when assigning patterns to the pads
(Pad Pattern, p. 60). Each time you
hit the pad to which the pattern is
assigned, it will automatically start
from the beginning of the pattern.
When set to pad pattern (p. 60), the
sounds are played back in sequence
each time the pad is pressed. (You
can use the [PLAY] button instead
of a pad.)
For example if you specify "TAP" for a
pattern which contains a melody line
and assign this pattern to a pad, you
can play the notes of the melody in
order each time you strike the pad.
You can set the "Tap Reset Time" so
that the pattern will automatically
return to the beginning if that time
interval elapses without that pad
being hit again. You can play a bass
line with your kick drum, too.
MEMO
When using Realtime Recording
(p. 99) to record patterns used for
TAP playback, make the Quantize
settings (p. 99) before you begin
recording.
Parameter
Value
Play Type
MVC
OFF,
Tap Reset
0.2–4.0
Time
sec
Quick Play
OFF, ON
* If an empty pattern is selected, you can't set Play Type to
"TAP" or "MVC. " Specify the Play Type after recording.
5.
Press the [EXIT] button to return to the PATTERN
screen .
MEMO
You can have the velocity of the pattern being played
change according to the force with which the pad is
tapped (Pad Pattern Velocity). Refer to p. 60.

Naming a Pattern (NAME)

Each pattern can be named (up to 12 characters).
1.
In the PATTERN PART screen (p . 91), press the [F3]
(FUNC) button .
2.
[F5] (NAME) button .
The PATTERN NAME screen will appear.
3.
Edit the name .
For details on how to edit a name, refer to "Assigning a
Name" (p. 29).
4.
Press the [EXIT] button to return to the PATTERN
screen .
Explanation
This is a "TAP" setting dedicated to
the VISUAL CONTROL (p. 146).
You will switch to the next image
reach time you strike the pad or press
the [PLAY] button.
This function automatically returns
to the beginning of the pattern if
that pattern has not been played
for a certain length of time during
Tap Play.
When the time specified here has
elapsed after the pattern was played
most recently, the pattern will return
to its beginning the next time you
play it. If it is set to "OFF, " this function
will be disabled.
If there is a blank portion at the
beginning of the performance data,
you can specify whether playback
will start where the notes begin
(ON) or start at the beginning of the
performance data including the blank
portion (OFF).
This is convenient if Play Type is set to
"ONESHOT. "

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