Roland JUNO-Di Editor Owner's Manual page 32

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Detailed Editing for a Patch (PATCH Parameters)
WG
This modifies Waveforms/Pitch/Pitch Envelope.
Parameter
WAVE NUMBER L/R
GAIN
TEMPO SYNC
FXM ON
FXM COLOR
FXM DEPTH ★
Phrase Loop
Phrase loop refers to the repeated playback of a phrase that's been pulled out of a song (e.g., by using a sampler). One technique involving the
use of Phrase Loops is the excerpting of a Phrase from a pre-existing song in a certain genre, for example dance music, and then creating a new
song with that Phrase used as the basic motif. This is referred to as "Break Beats."
FXM
FXM (Frequency Cross Modulation) uses a specified waveform to apply frequency modulation to the currently selected waveform, creating
complex overtones. This is useful for creating dramatic sounds or sound effects.
Parameter
TUNE COARSE ★
TUNE FINE ★
RANDOM PITCH
PITCH KF
(Pitch Keyfollow)
32
Value
Explanation
Basic waveform for a tone
When in monaural mode, only the left side (L) is specified. When in stereo, the right side
Off, 1–
(R) is also specified.
To select a left/right pair of waveforms, first select the left (L) wave number, then double-
click the wave number of the right (R) wave to select it.
Gain (amplification) of the waveform
The value changes in 6 dB (decibel) steps—an increase of 6 dB doubles the waveform's
gain.
-6, 0, +6, +12
* If you intend to use the Booster to distort the waveform's sound, set this parameter to its
maximum value (p. 31).
When you wish to synchronize a Phrase Loop to the clock (tempo), set this to "ON."
OFF, ON
* When this parameter is set to "ON," set the TONE DELAY TIME parameter (p. 33) to "0."
OFF, ON
This sets whether FXM will be used (ON) or not (OFF).
How FXM will perform frequency modulation
1–4
Higher settings result in a grainier sound, while lower settings result in a more metallic
sound.
0–16
Depth of the modulation produced by FXM
Value
Explanation
-48–+48
Pitch of the tone's sound (in semitones, +/-4 octaves)
-50–+50
Pitch of the tone's sound (in 1-cent steps; one cent is 1/100th of a semitone)
Width of random pitch deviation that will occur each time a key is pressed (in 1-cent steps)
0–1200
If you do not want the pitch to change randomly, set this to "0."
Amount of pitch change that will occur when you play a key one octave higher
-200–+200
If you want the pitch to rise one octave as on a conventional keyboard, set this to "+100."
If you want the pitch to rise two octaves, set this to "+200."
Parameter marked with a "★" can be controlled using specified MIDI messages.
(Matrix Control, p. 42)

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