Tippmann 98 CUSTOM MARKER LINE Owner's Manual page 6

Paintball marker
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E-TRIGGER
OPERATING INSTRUCTIONS
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Read And Follow E-Trigger
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Operate a Tippmann 98 Custom
READ EACH STEP COMPLETELY BEFORE PERFORMING STEP:
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Eye protection designed for paintball use must be worn by the user
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and any person within range.
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INSTALL THE AIR SUPPLY AND LOAD THE HOPPER WITH
PAINTBALLS ONLY AFTER YOU:
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HAVE THE BARREL SLEEVE INSTALLED;
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HAVE THE SAFETY IN THE "SAFE" POSITION;
HAVE SUCCESSFULLY INSTALLED THE BATTERY AND
ARE FAMILIAR WITH THE E-TRIGGER
(STEP 2: AND STEP 3:).
STEP 1: Prepare the marker for safety before any programming:
E-TRIGGER
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Battery Installation or Replacement
1) Prepare the marker for disassembly.
supply removal instructions on page 21 and never disassemble a marker
that is under pressure.
2) Remove Battery Clip/old battery (from marker).
bolts).
Carefully work battery out of receiver cutout bringing non-connected
end out first. As you remove battery from receiver, do
not rip wires off of internal components.
remove old battery from battery clip connector.
3) Install new battery.
Attach 9v battery to
battery connector and be sure wires lay flat inside
the cutout area of receiver (as shown on page 23).
Carefully tilt and insert your new battery, wire attached
end first, into receiver as shown.
grip with 2 grip bolts. Battery installation is complete.
NOTE: The E-Trigger Low Battery Indicator feature: the "Ready To Fire" solid
Green LED will turn to blinking red when the battery is low and needs replaced.
STEP 2: NORMAL OPERATION:
1) To Turn ON the E-Trigger to normal operation - Ready To Fire:
• Without holding the trigger: Use a small object
like an allen wrench to
press and hold the power
button for 1/2 second and then release the power
button. The LED should light solid Orange for 2
seconds, flash Red once and then light solid Green
to show normal operation - "Ready To Fire" mode.
Your E-Trigger is now ready to fire in the SEMI-AUTO = 1 pull / release
of the trigger fires 1 time (Factory set Default Firing Mode).
NOTE: If pressing the power button failed to turn on the LED light, see
Operating Instructions Before Attempting To
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Line Marker With E-Trigger
WARNING
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NORMAL OPERATION
First follow the unloading and air
Remove left grip (2
Carefully
Reinstall left receiver
Power
Button
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E-Trigger
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Operating Instructions
(continued on page 9)
E-Trigger
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Operating Instructions (continued from page 8)
troubleshooting on page 9.
2) To turn OFF the E-Trigger electronics.
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button for 2 seconds as the LED turns solid Red, then release the Power
Button and the LED will turn OFF. NOTE: The trigger electronics are set to
shut-off automatically after a prolonged period of inactivity (120 minutes).
3) To select a new firing mode:
1) Turn ON the E-Trigger to normal operation (solid Green LED - Ready
To Fire) as instructed in STEP 2: 1) on page 8.
2) Press / hold the power button in one time for more than 1/4 but less
than 2 seconds and release the power button.
flashes to identify your new setting, the LED light will return to solid Green -
Ready To Fire - in the new firing mode. You can program your marker for
any one of 5 firing modes. The orange flashes = firing mode options are:
• 1 orange flash = SEMI-AUTO MODE – 1 pull/release of the trigger fires
1 time (default firing mode). (This adheres to the 2005 NPPL rules).
• 2 orange flashes = 3 SHOT RAMPING MODE – 3 trigger pulls are
required (semi-auto) and the consecutive trigger pulls will fire 3 shots
per pull as long as the trigger is pulled at least 5 times per second.
(This adheres to the 2005 PSP rules).
• 3 orange flashes = 3 SHOT FULL AUTO MODE – 3 trigger pulls are
required (semi-auto) after which the trigger can he held to achieve full auto
firing. (This adheres to the 2005 NXL rules).
• 4 orange flashes = AUTO RESPONSE MODE – Fires one shot for each
pull or release of the trigger. If the trigger is held for more than 1/4 of a
second,when the trigger is released no shot is fired.
• 5 orange flashes = TURBO MODE – Fires one shot for each pull of the
trigger until the time between trigger pulls is less than 1/4 of a second at
which point it will fire on each trigger pull and trigger release.
Repeat step 2) until you have the firing mode you want.
• You are now ready to go back to page 6 and complete the GETTING
STARTED section steps: STEP 2:, STEP 3:, STEP 4:, STEP 5: and STEP 6:.
NOTE: If marker does not fire see Troubleshooting on page 10.
TOURNAMENT LOCK: Because the E-Trigger board requires a tool to
turn it on and off, no tournament lock is necessary for competition paintball.
E-TRIGGER TROUBLESHOOTING
PROBLEM: The LED light does not light when you push the power button
and attempt to turn ON the E-Trigger in STEP 2: Normal Operation.
1) Battery may be disconnected.
LED
2) Battery may be bad -
3) Internal wire may be disconnected. Do NOT disassemble a marker while
it is pressurized with air.
follow disassembly / wire inspection and assembly instructions on pages
22-24 then continue on page 8 with STEP 2: Normal Operation. NOTE: If a
problem still exists, call Tippmann
Press and hold the power
Count the LED Orange
Check battery clip connection.
Replace battery.
Inspect wire connections inside the receiver:
®
Service Department at 1-800-533-4831.
E-Trigger
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Operating Instructions
9
(continued on page 10)
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