C
11: SNMP-B
HAPTER
M
ANAGEMENT
Simple Network Management Protocol (SNMP) is a standards-based network control
protocol used to manage elements in a network. The SNMP Manager (usually implemented
by a Network Manager (NM) or an Element Manager (EM)) connects to an SNMP Agent
(embedded on a remote Network Element (NE)) to perform network element Operation,
Administration and Maintenance (OAM).
Both the SNMP Manager and the NE refer to the same database to retrieve information or
configure parameters. This database is referred to as the Management Information Base
(MIB), and is a set of statistical and control values. Apart from the standard MIBs
documented in IETF RFCs, SNMP additionally enables the use of private MIBs, containing a
non-standard information set (specific functionality provided by the NE).
Directives, issued by the SNMP Manager to an SNMP Agent, consist of the identifiers of
SNMP variables (referred to as MIB object identifiers or MIB variables) along with
instructions to either get the value for that identifier, or set the identifier to a new value
(configuration). The SNMP Agent can also send unsolicited events towards the EM, called
SNMP traps.
The definitions of MIB variables supported by a particular agent are incorporated in
descriptor files, written in Abstract Syntax Notation (ASN.1) format, made available to EM
client programs so that they can become aware of MIB variables and their use.
The device contains an embedded SNMP Agent supporting both general network MIBs
(such as the IP MIB), VoP-specific MIBs (such as RTP) and our proprietary MIBs (acBoard,
acGateway, acAlarm and other MIBs), enabling a deeper probe into the inter-working of the
device. All supported MIB files are supplied to customers as part of the release.
About SNMP
SNMP Message Standard
Four types of SNMP messages are defined:
Get - A request that returns the value of a named object.
Get-Next - A request that returns the next name (and value) of the 'next' object
supported by a network device given a valid SNMP name.
Set - A request that sets a named object to a specific value.
Trap - A message generated asynchronously by network devices. It is an unsolicited
message from an agent to the manager.
Each of these message types fulfills a particular requirement of Network Managers:
Get Request - Specific values can be fetched via the 'get' request to determine the
performance and state of the device. Typically, many different values and parameters
3Com VCX V7111 VoIP SIP Gateway User Manual
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