MACROMEDIA FLASH MEDIA SERVER 2-MANAGING FLASH MEDIA SERVER Manual page 209

Managing flash media server
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Description
The default size is 1024 kilobytes, which is the equivalent of 1 megabyte. The lower and
upper limits on the size of the JavaScript engine are 10 kilobytes and 51200 kilobytes, which
is the equivalent of 50 megabytes. The default value applies when the engine size lies outside
of these limits.
If your application consumes a significant amount of memory, you must increase the engine
size. If you create a new script object that will cause the runtime size of the application
instance to exceed the value of
tag, an out-of-memory error occurs and the application
this
instance is shut down.
Do not change the engine's size without technical assistance.
Scope
This tag determines the scope in which Flash Media Server runs this application.
Description
Set this tag to
to run an application and all its instances as a single process, or to
to
app
inst
run each instance in a separate process. The default setting is
"app."
If no value is specified for this tag, each virtual host, its applications and application instances
are run as a single process.
See also
,
,
LifeTime
MaxFailures
RecoveryTime
ScriptLibPath
This tag is a list of paths delimited by semicolons instructing Flash Media Server where to
look for server-side scripts.
Description
These paths are used to resolve a script file that is loaded with the load API. The server first
looks in the location where the main.asc or application_name.asc file is located. If the script
file not found there, the script engine searches in sequence the list of paths specified in this
tag.
XML configuration files
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