About This Manual; Intended Audience - MACROMEDIA FLASH MEDIA SERVER 2-MANAGING FLASH MEDIA SERVER Manual

Managing flash media server
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About This Manual

Macromedia Flash Media Server 2 enables one-to-one, one-to-many, many-to-one, and
many-to-many communication in real time between applications created in Macromedia
Flash 8. Developers create these applications using ActionScript, a scripting language based on
the same standard used by the JavaScript language.
Flash Media Server communicates with Macromedia Flash Player using the Real-Time
Messaging Protocol (RTMP), an unencrypted TCP/IP protocol designed for high-speed
transmission of audio, video, and data messages. You can also administer the server over
HTTP. You can use the same server administration application programming interface (API)
over HTTP as you would over RTMP. By passing command strings and arguments to the
URL of your Flash Media Server, you can interact with the server to retrieve information or
modify the server configuration. This API is described in detail in the Server Management
ActionScript Language Reference, included with Flash Media Server.
This manual describes how to configure and manage Flash Media Server to support media
applications deployed on a variety of network configurations. The rest of this chapter provides
system requirements, describes the Flash Media Server documentation, and lists additional
resources.
Flash Media Server enables applications to communicate with other servers. This manual does
not discuss web server and application server management or server operating system setup.

Intended audience

This manual is aimed at system administrators who will configure and manage Flash Media
Server to support media applications. You should already be familiar with basic network
infrastructure and security. You should also have some familiarity with client-server
application models, XML, and JavaScript.
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