Editing symbols
You can modify a symbol in the Symbol Editor, which automatically updates all associated
instances when you finish editing.
Note: For most types of edits, modifying an instance affects the symbol and all other instances. There
are some exceptions, however. For more information, see
To edit a symbol and all its instances:
Do one of the following to open the Symbol Editor:
1
Double-click an instance.
Select an instance and choose Modify > Symbol > Edit Symbol.
Make changes to the symbol and close the window.
2
The symbol and all instances reflect the modifications.
To rename a symbol:
Double-click the symbol name in the Library panel.
1
Change the name in the Symbol Properties dialog box and click OK.
2
To duplicate a symbol:
In the Library panel, select the symbol.
1
Choose Duplicate from the Library panel Options menu.
2
To change a symbol's type:
Double-click the symbol name in the Library.
1
Choose a different Symbol Type option.
2
To select all unused symbols in the Library panel:
•
Choose Select Unused Items from the Library panel Options menu.
To delete a symbol:
In the Library panel, select the symbol.
1
Choose Delete from the Library panel Options menu.
2
Click Delete. The symbol and all its instances are deleted.
3
Editing instances
When you double-click an instance to edit it, you're actually editing the symbol itself in the
Symbol Editor or Button Editor. To edit only the current instance, you need to break the link
between the instance and the symbol. This permanently breaks the relationship between the two,
however, and any future edits you make to the symbol won't be reflected in the former instance.
Button symbols have several convenient features that allow you to retain the symbol-instance
relationship for a group of buttons, while assigning unique button text and URLs to each
instance. For more information, see
160
Chapter 8: Using Styles, Symbols, and URLs
"Editing instances" on page
"Editing button symbols" on page
160.
196.
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