Adjusting selection marquees
After selecting pixels with a marquee or lasso tool, you can edit or move the marquee border
without affecting the pixels beneath it. You can manually add pixels to or delete pixels from a
marquee border using modifier keys.
In addition, you can expand or contract the marquee border by a specified amount, select an
additional area of pixels around the existing marquee, or smooth the border of the marquee.
Moving a marquee
You can move a marquee to place it over a different area of pixels.
To move the marquee, do one of the following:
•
Drag the marquee with a marquee or lasso tool or the Magic Wand tool.
•
Use the arrow keys to nudge the marquee in 1-pixel increments.
•
Press Shift and use the arrow keys to move the marquee in 10-pixel increments.
Adjusting a marquee selection with the Spacebar
You can easily reposition a marquee as you draw it by pressing the Spacebar while drawing.
To reposition a selection with the Spacebar:
Begin dragging to draw the selection.
1
Without releasing the mouse button, hold down the Spacebar.
2
Drag the marquee to another location on the canvas.
3
While still holding down the mouse button, release the Spacebar.
4
Continue dragging to draw the selection.
5
Adding to a pixel selection
After drawing a selection marquee with any bitmap selection tool, you can add to the selection
with the same tool or another bitmap selection tool.
To add to an existing pixel selection:
Choose any bitmap selection tool.
1
Hold down Shift and draw additional selection marquees.
2
Repeat steps 1 and 2 with any bitmap selection tool to continue adding to the selection.
3
Overlapping marquees join to form a contiguous marquee.
Subtracting pixels from a selection
You can subtract pixels from a selection, or punch out parts of a selection, defining pixel areas
inside the original marquee that will no longer be part of the selection.
To subtract pixels from a selection:
•
Hold down Alt (Windows) or Option (Macintosh) and use a bitmap selection tool to select the
pixel area to be punched out.
14
Chapter 1: Selecting and Transforming Objects
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