Adjusting opacity and applying blends
You can use the Property inspector or the Layers panel to adjust the opacity of selected objects and
to apply blending modes. An Opacity setting of 100 renders an object completely opaque. A
setting of 0 (zero) renders an object completely transparent.
You can also specify a blending mode and opacity before you draw an object.
To specify a blending mode and opacity before you draw an object:
•
With the desired tool selected in the Tools panel, set blend and opacity options in the Property
inspector before you draw the object.
Note: Blend and opacity options are not available for all tools.
To set a blending mode and opacity level for existing objects:
With two objects overlapping, select the top object.
1
Choose a blending option from the Blend Mode pop-up menu in the Property inspector or the
2
Layers panel.
Choose a setting from the Opacity pop-up slider or type a value in the text box.
3
To set a default blending mode and opacity level to be applied to objects as you draw them:
Choose Select > Deselect to avoid inadvertently applying a blending mode and opacity.
1
With a vector or bitmap drawing tool selected, choose a blending mode and opacity level in the
2
Property inspector.
The blending mode and opacity level you choose are used as the default for any objects you
subsequently draw with that tool.
About the Fill Color Live Effect
Fireworks also offers a Live Effect that allows you to adjust the color of an object by altering the
object's opacity and blend mode. This Live Effect, called Fill Color, produces the same effect as
overlapping an object with one that has a different opacity and blend mode. For more details on
using the Fill Color Live Effect, see
154
Chapter 7: Layers, Masking, and Blending
Chapter 6, "Using Live Effects," on page
119.
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