Roland CG-8 User Manual page 116

Visual synthesizer
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Photo Effects List
● Draw
Bank/
Number
10-1
Drawing.
10-2
Same as above.
10-3
Variation of 10-1.
10-4
Variation of 10-1.
10-5
Variation of 10-1.
10-6
Variation of 10-1.
10-7
Hula hoop moving from left to right.
10-8
Waves spread from the position you move.
10-9
The position you move will shine.
10-10
Moving X generates an aurora.
Moving X and Y generates a triangle with
10-11
both edges as its base; it rotates on a elliptical
path with the two ends of its base as the foci.
10-12
Variation of 10-1.
10-13
Variation of 10-1.
10-14
Variation of 10-1.
● Sound 1
Bank/
Number
Finely chopped texture rotates.
11-1
The audio changes the size of the fragments.
11-2
Above, with fixed degree of transparency.
11-3
Many prisms.
11-4
Eleven power spectra resemble a xylophone.
11-5
Intersecting prisms.
11-6
Three power spectra (Low, Mid, High).
Above, with changing radius for Low, Mid,
11-7
and High.
The distance between the three textures
11-8
changes between Low, Mid, and High.
11-9
The sound shrinks/expands the picture.
11-10
Variation of 11-9.
11-11
Audio attacks extract the textured portion.
11-12
Audio attacks paste the texture.
Sixteen textures fly around according to the
11-13
audio level.
Sphere changes according to the audio at-
11-14
tacks.
11-15
Hexagonal tile.
11-16
Audio attacks cause waves to approach.
116
Effect
X position
X position
X position
X position
X position
X position
size
X position
X position
X position
X position
X position
X position
X position
Effect
thinness
X rotation
X rotation
X rotation
Y rotation
X rotation
X rotation
distance
height
X position
X rotation
X rotation
variation 1
height
X
Y
Y position
size
Y position
size
Y position
power
Y position
Z position
Y position
Z position
Y position
Z position
Z position
width
Y position
expand speed
Y position
expand speed
Y position
wave length
Y position
size
Y position
Z position
Y position
Z position
Y position
size
X
Y
alpha
zoom
Y rotation
zoom
rotation
Z position
audio level
corner
sense
Z rotation
corner
thinness
Y rotation
alpha
zoom
alpha
sense
sense
Y position
area
Y position
zoom
Y rotation
zoom
Y rotation
param
sense
zoom
angle
wide
Z
COLOR
SPEED
reaction
color
speed
disappear
color
speed
reaction
color
speed
reaction
X width
speed
reaction
rotation
speed
reaction
color
speed
color
speed
color
speed
color
speed
color
speed
color
speed
reaction
Y rotation
speed
reaction
speed
reaction
speed
Z
COLOR
SPEED
rotation
color
speed
rotation
color
speed
reaction
speed
rotation
color
speed
reaction
Cross
speed
rotation
color
speed
color
speed
rotation
color
speed
reaction
color
speed
reaction
color
speed
color
X position
rotation
color
speed
color
speed
rotation
color
speed
reaction
variation 2
speed
color
speed
Refer-
ence
P
P
P
Refer-
ence
SP
SP
SP
SP
SP
SP
SP
SP
SP
SP
SP
SP
SP
SP
SP
SP

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