Intermec Printer Language (IPL) Developer's Guide
u9,001111110000100
u10,000111110001000
u11,000011110010000
u12,000001110100000
u13,000000111000000
u14,000000010000000
5 Before the u0 command line, create IPL command strings that place the
printer in Emulation mode, in Program mode, and define the bitmap as
a UDC with field number 3:
<STX><ESC>c<ETX>
<STX>P<ETX>
<STX>G3;x15;y15<ETX>
6 Add the ASCII start of text and end of text (<STX> and <ETX>)
characters to the u
n
7 Add a command string to place the printer in Print mode:
<STX>R<ETX>
8 Send the file to the printer. The UDC is created and assigned "font 3."
When you specify data for a graphic field in a format, assign
field to print this graphic in that field.
Example of UDC for Emulation Mode
Command Line
<STX><ESC>c<ETX>
<STX><ESC>P<ETX>
<STX>G3;x15;y15;<ETX>
<STX>u0,000000010000000;<ETX>
<STX>u1,000000101000000;<ETX>
<STX>u2,000001000100000;<ETX>
<STX>u3,000010000010000;<ETX>
<STX>u4,000100000001000;<ETX>
<STX>u5,001000000000100;<ETX>
<STX>u6,010000000000010;<ETX>
<STX>u7,111111111111111;<ETX>
<STX>u8,011111110000010;<ETX>
<STX>u9,001111110000100;<ETX>
<STX>u10,000111110001000;<ETX>
<STX>u11,000011110010000;<ETX>
<STX>u12,000001110100000;<ETX>
<STX>u13,000000111000000;<ETX>
<STX>u14,000000010000000;<ETX>
<STX>R;<ETX>
Chapter 3 — Working with Fonts and Graphics
command lines.
Description
Places the printer in Emulation mode
Places the printer in Program mode
Creates UDC and assigns it "font 3."
Defines column 0
Defines column 1
Defines column 2
Defines column 3
Defines column 4
Defines column 5
Defines column 6
Defines column 7
Defines column 8
Defines column 9
Defines column 10
Defines column 11
Defines column 12
Defines column 13
Defines column 14
Saves the graphic and places the printer in
Print mode
to the
c3
47
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