Copying A Scanner; Programming Chases; Inserting A Memory Bank Into A Chase - EuroLite DMX Scan Control 192 MK2 User Manual

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Copying a Scanner

All DMX values assigned to a light effect unit can be conveniently copied to another unit.

Programming Chases

The scenes previously memorized can be compiled to a chase (scene sequence) in any desired order and
memorized. 6 memory banks are available. A sequence of up to 240 steps can be programmed on each
memory bank. Chases may run manually, sound-controlled or time-controlled.

Inserting a Memory Bank into a Chase

It is possible to insert a complete memory bank (consisting of 8 scenes) into a chase after the current editing
position.
1. Keep the SCANNER button pressed of the scanner to be copied.
2. In addition, press the SCANNER button you would like to copy the values to.
The two scanners now have the same DMX output values.
1. Enable programming mode.
2. Select the desired memory bank with one of the buttons CHASE 1-6.
3. Select the desired scene from a bank that contains scenes (see also section
Programming Scenes).
4. Press MIDI/REC to memorize the scene. To confirm the memory procedure,
all LEDs of the controller flash three times.
5. Repeat the steps 3 and 5 to memorize further scenes. Up to 240 scenes can
be compiled to a chase.
6. Press PROGRAM for three seconds to quit programming mode.
1. Enable programming mode.
2. Select the chase to be edited with one of the buttons CHASE 1-6.
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00116794, Version 1.0

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