3. 1 0. Status Data Byte 2, Bit 0 – Cue Ok
This bit will be high whenever a cue up command completes. It will be cleared
on the next cue command (and subsequently go high again when that cue
command completes).
3. 1 1. Status Data Byte 2, Bit 1 – Still
This bit will be high whenever the device is in still playback.
3. 1 2. Status Data Byte 2, Bit 2 – Reverse
This bit will be high whenever the device is in reverse playback (this includes jog/
shuttle/var/rewind).
3. 1 3. Status Data Byte 2, Bit 3 – Var
This bit will be high whenever the device has received a variable speed playback
command. It will be cleared whenever the device enters a mode outside variable
speed playback.
3. 1 4. Status Data Byte 2, Bit 4 – Jog
This bit will be high whenever the device has received a jog playback command.
It will be cleared whenever the device enters a mode outside jog playback.
3. 1 5. Status Data Byte 2, Bit 5 – Shuttle
This bit will be high whenever the device has received a shuttle playback
command. It will be cleared whenever the device enters a mode outside shuttle
playback.
3. 1 6. Status Data Byte 2, Bit 7 – Servo Lock
This bit will be high whenever the device is in normal forward playback or record
and has started rolling.Status Data Byte 3, Bit 0 – In Set
This bit will be high whenever the edit in point has been set.
3. 1 7. Status Data Byte 3, Bit 1 – Out Set
This bit will be high whenever the edit out point has been set.
Ki Pro Ultra and Ki Pro Ultra Plus Machine Control Guide
17
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