Kurzweil K2600 Musician's Manual page 576

Kurzweil k2600: user guide
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Programming Examples
Select the KStart parameter and set a value of C 2 Unipolar. This limits the amount of shaping
applied to notes above or below C 2, depending on the value of the KeyTrk parameter. Next set
the value for the KeyTrk parameter to -0.018x per key. Since weÕre using a negative value, the
amount of shaping will decrease with higher notes.
Next weÕll program an envelope to change the SHAPER in real time. While still on the F1 AMT
page, select the Src2 parameter, and set it to a value of ENV2 (1, 2, 1, Enter). Cursor down to the
DptCtl parameter and set it to a value of AttVel (1, 0, 0, Enter). Set the MinDpt parameter to
0.00x and the MaxDpt parameter to a value of 1.70 x. This will let you use attack velocity to
control the amount of the envelopeÕs effect on the SHAPER.
Next, use the <more> soft buttons to locate the ENV2 soft button, then press it to select the
ENV2 page. Set up the parameters as shown in the diagram on the following page.
EditProg:ENV2|||||||[1/1]||<>Layer:1/1||
Att1:Att2:Att3:Dec1:Rel1:Rel2:Rel3:Loop:
0.10|0.82|0.86|1.04|0s|||0s|||0s|||Off||
51%||-23%|42%||0%|||0%|||0%|||0%|||Inf||
||||||||||||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||||||||||||
<more||AMPENV|ENV2|||ENV3|||ENVCTL|more>
This can still be a little harsh on the high end when you play with high attack velocities. One
way to smooth it out would be to go back to the ALG page, select a lowpass Þlter for the F2
block, and adjust its cutoff frequency to about F
block is selected, then selecting the Adjust parameter and changing the value with any data
entry method.
errR®rrterrR®rrterrR®rrterrR®rrtYrrR®rrty
dPITCH|gkSHAPERgkLOPASSgkPANNERG;AMP|||GH
cvvvvvvbcvvvvvvbcvvvvvvbcvvvvvvbNvvvvvvbn
ThatÕs it for the SHAPER example; weÕll continue with this program to describe the PANNER.
YouÕll notice that in Algorithm 13, PANNER is the only value available for the F3 block. The
PANNER function takes a single signal from the sound engine, and splits it into two. These are
referred to as the upper and lower wires. The upper and lower wires pass independently into
the Þnal Amp block, and from there to the audio outputs.
The parameters on the control-input page for the PANNER let you distribute the signal between
the upper and lower wires. You can send the signal all to the lower wire (an Adjust value
of-100%), all to the upper wire (100%), or anywhere in between. This in itself wonÕt necessarily
change the pan position of the current layer. It works in tandem with the Pan parameter on the
layerÕs OUTPUT page.
When a layer uses an algorithm that contains the PANNER function, you always have two wires
going through the Þnal Amp and to the audio outputs. Consequently, on the layerÕs OUTPUT
page, there are parameters to assign the output pair and pan position of each wire. When you
have one wire panned hard left, and the other hard right, changing the parameters on the
PANNER control-input page will enable you to move the layerÕs pan position in real time. The
closer a layerÕs output is to the center of the stereo Þeld, the less effective the PANNER function
will be.
20-8
#
6. This is done by pressing Edit when the F2

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