What Is Actually Sent In A Message - Wolf cinema DCX-500i Owner's Manual

Professional 3-chip projectors
Hide thumbs Also See for DCX-500i:
Table of Contents

Advertisement

Appendix B ► Serial Communications
2.3 What is actually
sent in a Message
• For Single Projector
• For Broadcasting
Message Format
(
Code
(
Code
(
$
Code
(
&
Code
Data
• For Specific Projector Within a Network
• 1 Controller Present
Message Format
(
Dest. Addr.
(
$
Dest. Addr.
• For Specific Projector Within a Network
• Multiple Controllers Present
Message Format
space
(
Dest. Addr.
space
(
$
Dest. Addr.
space
(
$
Dest. Addr.

WhaT Is aCTUallY senT In a Message

Although you will send and read messages as strings of ASCII characters, the actual message
travels as a sequence of bytes. Each character in this sequence requires 1 byte. See example
below, which illustrates a "lamp limit is 2000 hours" reply from the projector.
(
ASCII =
L
HEX =
0x28
0x4c
B-6
Function
)
Data
SET
(
)
Code
?
REQUEST
(what's current contrast?)
)
!
Data
REPLY
SET AND
)
Data
ACKNOWLEDGE MESSAGE
(message processed?)
space
)
Checksum
SET WITH CHECKSUM
Function
)
Code
Data
SET (turn proj.#5 on)
SET AND
)
Code
Data
ACKNOWLEDGE MESSAGE
(message processed?)
Function
)
Src.
Code
?
REQUEST
proj. #5 to controller #2)
SET AND
)
Src.
Code
Data
ACKNOWLEDGE MESSAGE
(is message from controller #2
processed by proj. #5?)
)
REPLY
Src.
Code
Data
controller #2: contrast is 64)
2
P
L
!
0x50
0x28
0x21
0x32
ASCII as Hex
Examples
(con64)
(set contrast to 64)
(Con?)
(CON!064)
(contrast is 64)
($con64)
(&CON64 240)
Examples
(5pwr1)
($5pwr1)
Examples
(5 2con?)
(get contrast from
($5 2con?)
(002 005CON!064)
(from proj. #5 to
)
0
0
0
0x30
0x30
0x30
0x29

Advertisement

Table of Contents
loading

This manual is also suitable for:

Dcx-1000iDcx-500fdDcx-1000fdDcx-1500fdDcx-1500i

Table of Contents