Program Bank 4 Splits; Mono (0.0-0.9) - Lexicon PCM 90 - REV 1 User Manual

Digital reverberator
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PCM 90 User Guide
P3 Post cont'd.
Program Bank P4
Splits
4-22
4.8 Mythology
Keywords: RandomHall, Dialog, Unnatural, Custom
Size and delay are inversely proportionate to Custom 3; long delay with minimal size at
0, large size with half the delay at 50. Great for supernatural dialog, or Indian film music
vocals.
Custom 1: Liveness
Custom 2: Rate
Custom 3: ReverseReflect
4.9 Mr. Vader
Keywords: Plate, Dialog, Special FX, Custom
Use ADJUST to select Buzzing or Modulated special effects for out-of-this-world voice
or techno-pop.
Custom 1: Attitude
Custom 2: Rate
This row consists of dual independent mono input machines with a combined stereo
output. This row (and portions of other rows) may be utilized fully when each input is
connected to a dedicated effect send on a console, giving the PCM 90 a dual machine
operation.
0.0 Chamber/Room
KeyWords: Splits, Chamber, Room, Mono
A fine example of the dual functionality and quality of the Chamber/Room algorithm. Set
up as two independent reverberators, ADJUST allows you to monitor the Chamber, the
Room or both.
0.1 Two Chambers
KeyWords: Chamber, Drums, Splits, Mono
The Brick Chamber has a live reflective sound while the Wood Chamber is designed to
be dark and more dense.
0.2 Hall/Room
KeyWords: Splits, Large, Small, Mono
The Chamber reverb is configured to sound like a large hall, and the Room reverb
maintains its smaller size and depth.
0.3 Mono Halls
KeyWords: Splits, Large, Mono
This dual purpose program splits the left and right inputs to each reverberator, both of
which are tailored to emulate halls.
0.4 LgKick/Snare
KeyWords: Large, Drums/Perc, Splits, Mono
This Program is meant to be dedicated to the kick drum and snare drum. ADJUST allows
you to monitor a single input while Input Configuration in the Soft row allows you to switch
the effect for each instrument.
0.5 Keys Room
KeyWords: Splits, Chamber, Keyboard, Mono
Two Rooms designed specifically for use with Clavinet and Organ. ADJUST lets you
swap the input into each Room.
ADJUST:
Decay
ADJUST:
Special Effect Type
Mono
ADJUST:
Chamber/Room
ADJUST:
Wood/Brick
ADJUST:
Hall/Room
ADJUST:
Left Hall, Right Hall
ADJUST:
Kick/Snare
ADJUST:
Clavinet/Organ
Lexicon

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