Fundamental Geometrical Principles
1.4 Coordinate systems
1.4.3
Basic zero system (BZS)
The basic zero system (BZS) is the basic coordinate system with a basic offset.
Basic offset
The basic offset describes the coordinate transformation between BCS and BZS. It can be
used, for example, to define the palette window zero.
The basic offset comprises:
•
Zero offset external
•
DRF offset
•
Overlaid movement
•
Chained system frames
•
Chained basic frames
References
Function Manual, Basic Functions; Axes, Coordinate Systems, Frames (K2)
30
Programming Manual, 09/2011, 6FC5398-1BP40-2BA0
Fundamentals