Yamaha PSR-SX600 Reference Manual page 16

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 Sound Page
1 Filter/EG
• Filter
Filter is a processor that changes the timbre or tone of a sound by either blocking or passing a specific
frequency range. The parameters below determine the overall timbre of the sound by boosting or cutting a
certain frequency range. In addition to making the sound either brighter or mellower, Filter can be used to
produce electronic, synthesizer-like effects.
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• EG
The EG (Envelope Generator) settings determine how the level of the
sound changes in time. This lets you reproduce many sound
characteristics of natural acoustic instruments—such as the quick
attack and decay of percussion sounds, or the long release of a
sustained piano tone.
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2 Vibrato
Vibrato is a quavering, vibrating sound effect that is produced by
regularly modulating the pitch of the Voice.
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16
PSR-SX600 Reference Manual
Cutoff
Determines the cutoff frequency or
effective frequency range of the filter
(see diagram). Higher values result in a
brighter sound.
Resonance
Determines the emphasis given to the
cutoff frequency (resonance), set in
BRIGHT. above (see diagram). Higher
values result in a more pronounced
effect.
Attack
Determines how quickly the sound reaches its maximum level after the key is
played. The lower the value, the quicker the attack.
Decay
Determines how quickly the sound reaches its sustain level (a slightly lower level
than maximum). The lower the value, the quicker the decay.
Release
Determines how quickly the sound decays to silence after the key is released. The
lower the value, the quicker the decay.
Depth
Determines the intensity of the Vibrato effect. Higher settings result in a more
pronounced Vibrato.
Speed
Determines the speed of the Vibrato effect.
Delay
Determines the amount of time that elapses between the playing of a key and the
start of the Vibrato effect. Higher settings increase the delay of the Vibrato onset.
Volume
Cutoff Frequency
These frequencies are
Cutoff
"passed" by the filter.
range
Volume
Resonance
Frequency (pitch)
Level
ATTACK
DECAY
RELEASE
Key on
Key off
Pitch
SPEED
DEPTH
DELAY
Frequency
(pitch)
Sustain
Level
Time
Time

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