Programming Chases - EuroLite DMX Move Control 512 PRO User Manual

Dmx controller
Table of Contents

Advertisement

Available languages

Available languages

Programming

8.3 Programming Chases

For programming chases, 30 additional memory banks for sequences of up to 485 steps are available. Previously
memorized scenes may also be compiled to a chase in any desired order. Chases may run automatically, manually, or
sound-controlled.
1
Activate the programming mode.
2
Press the CHASE button (button lights).
3
Select the desired memory bank with one of the
number buttons at the lower right corner.
If the memory bank does not contain data, the
display
indicates
Otherwise the display indicates the number of
steps, e.g. "Chase04 Step010".
If necessary, use the PAGE button to switch
between the memory banks 1-15 (LED A lights)
and 16-30 (LED B lights).
4
Adjust the first scene with the motor faders, the
encoder wheels and the effect generator as
described before.
5
Press the REC button to memorize the step.
To confirm the memory procedure, all LEDs of the
controller flash three times.
The indication "Step001" changes to "Step002"
and you can adjust and memorize the next step.
www.eurolite.de
e.g.
"Chase01
Step000".
6
Repeat the steps 2 to 4 to memorize the next step.
7
To delete a chase keep pressing the DEL button
and select the chase to be deleted with the
number buttons.
The LEDs of the memory banks containing data
light.
If necessary, use the PAGE button to switch
between the memory banks 1-15 (LED A lights)
and 16-30 (LED B lights).
To confirm the deleting procedure, all LEDs of the
controller flash three times.
53
2

Hide quick links:

Advertisement

Chapters

Table of Contents
loading
Need help?

Need help?

Do you have a question about the DMX Move Control 512 PRO and is the answer not in the manual?

Questions and answers

Subscribe to Our Youtube Channel

Table of Contents

Save PDF