int glGetBrushType(void);
Gets the current method (or color) of pixels drawn by subsequent graphic calls.
RETURN VALUE
The current brush type.
SEE ALSO
glSetBrushType
void glXGetBitmap(int x, int y, int bmWidth,
int bmHeight, unsigned long xBm);
Gets a bitmap from the LCD page buffer and stores it in xmem RAM. This function automatically calls
glXGetFastmap if the left edge of the bitmap is byte-aligned and the left edge and width are each
evenly divisible by 8.
This function call is intended for use only when a graphic engine is used to interface with the LCD/keypad
module.
PARAMETERS
x is the x coordinate in pixels of the top left corner of the bitmap (x must be evenly divisible by 8).
y is the y coordinate in pixels of the top left corner of the bitmap.
bmWidth is the width in pixels of the bitmap (must be evenly divisible by 8).
bmHeight is the height in pixels of the bitmap.
xBm is the xmem RAM storage address of the bitmap.
RETURN VALUE
None.
void glXGetFastmap(int left, int top, int width,
int height, unsigned long xmemptr);
Draws bitmap in the specified space. The data for the bitmap are stored in xmem. This function is similar
to glXPutBitmap, except that it's faster. The bitmap must be byte-aligned. Any portion of a bitmap
image or character that is outside the LCD display area will be clipped.
This function call is intended for use only when a graphic engine is used to interface with the LCD/keypad
module.
PARAMETERS
left is the x coordinate of the top left corner of the bitmap (x must be evenly divisible by 8).
top is the y coordinate in pixels of the top left corner of the bitmap.
width is the width of the bitmap (must be evenly divisible by 8).
height is the height of the bitmap.
xmemptr is the xmem RAM storage address of the bitmap.
RETURN VALUE
None.
SEE ALSO
glXPutBitmap, glPrintf
User's Manual
143
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