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2 If you are:
Using a controller, turn on the Wizard and select white light with the open gobo.
Not using a controller, flip DIP-switch pins 3 and 10 on. Flip all other pins off. Apply
power to the Wizard. After it has reset, the fixture produces a white light with an
open gobo for adjustment purposes.
3 Wait for the lamp to reach full brightness.
4 To reduce the number of images, deflect the light stream away before it strikes the
mirror drum by holding a small hand-held mirror in front of the it. Lamp adjustment
is also easier if you reflect onto a white surface
5 Make adjustments using the three lamp-
adjustments screws. If:
There are off-center "hot spots" in the
images then the lamp is not centered in
the reflector. Pull the hot spots into the
center of the image fields with small
adjustments of the lamp-adjustment
screws.
The light is brighter in the center of the
images than it is at the edge, then the lamp is too far forward in the reflector. Pull
the lamp in by turning all three screws clockwise 1/4-turn at a time until the light is
evenly distributed.
The light is brighter around the edge of the images than it is in the center, or if light
output is low, then the lamp is too far back in the reflector. "Push" the lamp out by
turning the screws counterclockwise 1/4-turn at a time until the light is bright and
evenly distributed.
F U S E S
The Wizard uses a time-delay fuse for protection against current overload. If the
power LED does not light when power is applied, the fuse may be spent. If the
fuse blows repeatedly, there is a fault with the unit that requires service by a
Martin technician.
Never bypass the fuse or replace it with one of another size or rating.
Replacing the main fuse
1 Unplug the mains cable from the input socket.
2 Pry open the fuse holder, which is built into the input socket, and remove the fuse.
26
Wizard user manual

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