Elation Event Brick W System Manual page 33

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"RED" – adjust the cyan flag value
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"GREEN" – adjust the magenta flag value
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"BLUE" – adjust the yellow flag value
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"Strobe" – adjust the strobe
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"Dimmer" – adjust the dimmer intensity
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"Scene Time" – set the hold time for the scene
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"Input By Out" – this function will store a scene from an external DMX
console. See the next section for scene editing via an external DMX
controller.
Step 1B – Building Scenes from an External DMX Controller.
The fixture includes a simple built-in DMX recorder. This recorded allow you to build a scene
using your own DMX console and then send that scene to the fixture to be stored inside one
of the fixture scene storage banks. Many people may find this procedure easier and quicker
than using the on board menu functions as in "Step 1." To store a scene from an external
DMX controller follow the procedures below:
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Using your DMX controller build and store scenes as you normally would.
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Once you have built all your required scenes, enter the fixtures main menu
and toggle to "Edit Programs" – "Edit Scenes"
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Using the UP and DOWN buttons to select a scene bank to store your scene.
You may choose a bank from 1 ~ 250.
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Once you reach your desired bank press the ENTER button and use the UP
and DOWN button to reach "Input by Outside"
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Next, select a scene on your DMX console and press the ENTER button on
the fixture. The scene should then be stored to the fixtures internal memory
EPROM.
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Follow the next section to build a program with your scenes.
Step 2 – Editing Programs.
The control will store a maximum of 10 programs. A program can store one or a maximum of
64 scenes. Keep in mind that a scene can only be access when it is stored inside one of the
10 available programs. Follow the procedure below to build an internal program:
Access the main menu and toggle to "Edit Programs" which is menu function 8.
©Elation Professional®
33
Event Brick System™
Event Brick System™

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