Master Mode
MAPS
velocity. Each map applies a different curve to received MIDI attack velocities and remaps them
to new velocities before letting them pass. The default map provides the widest range of velocity
expression, but you may want to choose a different map if the default does not suit your playing
style. See the diagram above for the other pages that affect the MIDI attack velocity before and
after reaching the Master Velocity Map.
The default map, Linear, allows MIDI velocities to pass unchanged. Light 1‐3 make it
increasingly easier to produce high MIDI velocity values for the same key strike velocity (with
Light 3 being the easiest,) so these maps may work better for users who play with a lighter
touch. Hard 1‐3 make it increasingly harder to produce high MIDI velocity values for the same
key strike velocity (with Hard 3 being the hardest,) so these maps may work better for users
who play with a harder touch. Piano Touch simulates the general velocity response of an
acoustic piano, and is best suited for playing acoustic piano programs. Easy Touch is similar to
the Light settings, making high velocities easier to play, but it allows more sensitive control over
playing high velocities by not boosting the MIDI velocity for fast strike velocities as much as it
does for medium strike velocities. GM Receive mimics the velocity map commonly used by
keyboards that use the General MIDI (GM) sound set. The GM Receive map makes medium
strike velocities produce higher MIDI velocities compared to the Linear map. GM Receive effects
notes from the PC3K's keyboard as well as the MIDI in port. This map is automatically used
when the PC3K is in GM mode (see General MIDI Mode (GM On, GM Off) below,) though users
may want to use the GM Receive map when generating MIDI outside of GM mode which will
later be played back by a GM system.
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