Modes; Details Of Bg Modes; Table 6 - Background Mode Details (Character Format Bg Screen) - Nintendo GAME BOY ADVANCE Programming Manual

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May 25, 2005
5.1
BG Modes
5.1.1

Details of BG Modes

In Game Boy Advance, changing the BG mode allows character format and bitmap format to be used
selectively, as appropriate.
In modes 0, 1, and 2, rendering to the LCD screen is performed in a character format suitable for the
game.
In modes 3, 4, and 5, rendering to the LCD screen is performed in bitmap format.

Table 6 - Background Mode Details (Character Format BG Screen)

Character Format BG Screen
BG
Mode
Rotation
No. of
 /Scaling
Screens
0
No
1
No
Yes
2
Yes
© 1999-2005 NINTENDO
BG Modes
Number of
Characters
Size
Specifiable
4
256 x 256
to
512 x 512
2
256 x 256
to
512 x 512
1
128 x 128
to
1024 x 1024
2
128 x 128
to
1024 x 1024
Number of
Colors/
Palettes
1024
16 / 16
256 / 1
1024
16 / 16
256 / 1
256
256 / 1
256
256 / 1
21
Features
1
2
3
4
5
6
O O O O O O
O O O O O O
O X
O O
O O
O X
O O
O O
AGB-06-0001-002-B13
Released: May 27, 2005

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