Recording A Pattern; Ways To Record A Pattern; Preparing For Recording; Realtime Recording (Real Time Rec) - Roland Fantom-06 Reference Manual

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Recording a Pattern

Ways to Record a Pattern

There are three ways to record a pattern.
Create a pattern by recording your keyboard
Realtime recording
performance and controller operations just as
(Realtime Rec)
you perform them.
Create a pattern by successively recording your
Step recording
(Step Rec)
keyboard performance one step at a time.
This method lets you place notes of each
instrument on the steps at which you want
TR-REC
them to be heard. This method is suitable for
creating drum patterns.

Preparing for Recording

Here's how to prepare for recording a pattern.
1 .
Select a scene (p. 28).
Patterns, groups, and songs are stored for each scene.
Some of the scenes provided with the factory settings
contain patterns and songs. If you want to start with a blank
state and make a new recording from scratch, delete the
existing patterns (DELETE ALL) as described in "Deleting
patterns (DELETE)" (p. 127), or select one of the empty
scenes (INITIAL SCENE) of number C017 and follows.
NOTE
A deleted pattern cannot be recovered.
If you create a pattern and then switch to another scene or turn off
the power without saving the scene, the data you created is lost.
2 .
Select a sound (tone) for the zone (p. 54).
In advance, it's a good idea to decide generally which
instruments will be assigned to which zones. If you want to
record layered tones, you should also make layer settings in
advance. You can also change the selected tone afterward.
Realtime Recording
(Real Time REC)
1 .
Press the [óREC] button.
The REC STANDBY screen appears.
NOTE
Although recording operations can be done even while a pattern
is playing, you can't perform recording operations from the GROUP
screen or the SONG screen.
2 .
Make settings for recording.
Directly touch parameters in the screen to select them, or
use the [VALUE] dial to edit the value.
TRACK/PATTERN
Recording
Value
parameter
Selects the way in which recording is started.
NONE
1 MEAS
<Count In>
2 MEAS
WAIT NOTE
<Time
4/4, 3/4
Signature>
Quantize is a function that automatically corrects
inaccuracies in the timing at which you play the
keyboard or the pads, tightening-up the rhythmic
accuracy.
You can apply the quantize function during
realtime recording. This setting specifies whether
quantize will be applied during recording.
OFF
<Input
Quantize>
GRID
SHUFFLE
Recording parameter
Explanation
Recording begins immediately
when you press the [øPLAY]
button.
When you press the [øPLAY]
button, a count begins from one
measure before the recording
start location; recording begins
when the recording start location
is reached.
When you press the [øPLAY]
button, a count begins from two
measures before the recording
start location; recording begins
when the recording start location
is reached.
Recording begins when you press
the [øPLAY] button, or when you
press a key, press a pad, or press
the hold pedal.
Specifies the time signature.
This can be specified if all patterns
are empty.
Beats [E4] knob:
1–32
Sets how many beats are in a
measure.
Note Value [E5] knob:
2, 4, 8, 16
Sets the length of one beat.
[E6] SET
Applies the beat settings.
Quantize is not applied during
recording.
Grid quantize is applied during
recording.
Use this when you need accurate
timing, such as for drums or bass.
Shuffle quantize is applied during
recording. Use this when you want
a bouncy rhythm such as shuffle
or swing.
117
117

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