Martin LIGHTING DIRECTOR User Manual page 54

Performer-activated show control system
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on the name of the parameter the box becomes deselected and the control of that
parameter of that light will revert to the lighting console.
When you are finished designing a static look, the lighting parameter boxes that will be
controlled by the MLD will be highlighted in red; all the other parameters will be
controlled by the lighting board (or remain unchanged if the MLD is in stand-alone
configuration). You may enable and disable MLD control of a DMX parameter by
toggling the button with the name of each parameter. Additionally, you can select and
deselect all DMX parameters for the light you are assigning by clicking on the "Select
all" and "Deselect all" buttons. If you want to see the final look that you have designed
press the "show look" button. Finally, if you would like to reset your light to default
values press "Reset look". Clicking OK will accept all the definitions that you made in
the lighting assignment screen and return you to the "Edit media" screen. The fixture
that you have assigned will now be highlighted in red, meaning the light is ready to be
controlled by the MLD. At this point, if you want to assign values to other lights for
your static look, you may click on the light assignment boxes for the other lights you
want the MLD to control.
Side note: you may define different static looks for different lights to be applicable in the same
layer. It is only necessary to draw a different layer if you want to define a different area of the
stage or if you want to have more than one DMX channel under dynamic control.
The "Capture lights" button in the "Edit media" screen allows you to use a lighting
console to design a static look that should be triggered by the MLD. When you press
this button the MLD "learns" from your console the DMX values needed to get the
"look". For this to work, however, you must first select a DMX channel in the lights
that you want to "capture".
IMPORTANT NOTE: Because of the way DMX works, once a performer has entered a
region and triggered an MLD static look, the lights will retain that look even though the
performer may have left the area. You must explicitly tell the lights to change when the
performer leaves the region by either defining another layer with areas surrounding it
or by resuming console control of those DMX channels. For example, suppose you
wanted a light to turn magenta automatically when a performer enters an area of the
stage; if you want the light to go back to white when the performer leaves the area you
need to draw two layers, as follows:
Layer 1:
Magenta DMX
channel is set
to 255
Side note: if you have a console you do not need to draw the second layer with the surrounding
regions, you may reset the magenta channel directly once the performer has left the region.
Page 54
0 0 0 0 0
1 1 1 1 1
0 0 0 0 0
1 1 1 1 1
0 0 0 0 0
1 1 1 1 1
0 0 0 0 0
1 1 1 1 1
0 0 0 0 0
1 1 1 1 1
Figure 31 - Suggestion for static look control
Layer 2:
Four surrounding regions where magenta
DMX channel is brought back down to zero
MLD manual 1.1

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