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Chapter 5. Parameter guide
PIPE
An instrument simulating a mellow, woodwind reed.
(PAGE2)
FILTER (P. 49)
P-BEND (P. 50)
(PAGE3)
EQ (P. 52)
PAN (P. 52)
CRYSTAL
An instrument with a metallic resonance.
(PAGE2)
ATTACK (P. 50)
BODY LEV (P. 50)
(PAGE3)
EQ (P. 52)
PAN (P. 52)
ORGAN
A long-tone instrument suitable for playing solo parts or
slow songs. Like an organ, you can adjust the volume
balance between three parameters to create the desired
sound.
(PAGE2)
ORGAN (P. 50)
(PAGE3)
EQ (P. 52)
PAN (P. 52)
BRASS
This instrument is similar to a brass instrument.
(PAGE2)
FILTER (P. 49)
(PAGE3)
EQ (P. 52)
PAN (P. 52)
PEDAL PITCH SHIFT
Pedal operations will change the pitch.
(PAGE2)
BASS SELECT (P. 46)
(PAGE3)
EQ (P. 52)
PAN (P. 52)
POLY OCTAVE (Polyphonic octaver bass)
This instrument creates the impression of octaves played on
individual strings.
(PAGE2)
BASS SELECT (P. 46)
(PAGE3)
EQ (P. 52)
PAN (P. 52)
44
SUSTAIN (P. 50)
MIXER (P. 52)
SUSTAIN (P. 50)
MIXER (P. 52)
SUSTAIN (P. 50)
MIXER (P. 52)
SUSTAIN (P. 50)
MIXER (P. 52)
PD SHIFT (P. 51)
MIXER (P. 52)
POLY OCTAVE (P. 51)
MIXER (P. 52)
POLY DISTORTION (Polyphonic distortion bass)
This distorts each string individually to produce a sound that
does not become "mush" when you play a chord.
(PAGE2)
BASS SELECT (P. 46)
(PAGE3)
EQ (P. 52)
PAN (P. 52)
POLY SLOW GEAR (Polyphonic slow gear bass)
Simulates a volume-swell (violin-style) performance technique.
(PAGE2)
BASS SELECT (P. 46)
(PAGE3)
EQ (P. 52)
PAN (P. 52)

PICKUP

Specify the pickup simulator.
* This cannot be turned on/off.
PRESET
Select one of the preset types of pickup.
If the COSM BASS parameter TYPE
is set to "ACCOUSTIC"
TYPE
Specifies the pickup that you want to use.
MIC
A virtual pickup that is ideal for obtaining the
sound of an acoustic bass.
Use a piezo pickup.
PIEZO
MAGNET
Use a magnetic pickup.
TONE
Specifies the tone of the pickup. The volume of the upper
range will be boosted for positive settings, and attenuated for
negative settings.
LEVEL
Adjust the volume of the pickup. With a setting of "0," no
sound is produced.
POLY DISTORTION (P. 51)
MIXER (P. 52)
POLY SG (P. 52)
MIXER (P. 52)
-50–+50
0–100

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