Clearing Totaling Memory; Multiplier Function - A&D SF-6KB Instruction Manual

Price computing scales sg series; sf series
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SF/SG Series Operating Instructions
Final Step - Recalling the TOTAL
Press
MODE

8. Clearing Totaling Memory

Step 1: While in the TOTAL mode, press
Note about Totaling Items:
• The numerical keypad, PLU keys, and
transaction.
• An item must be removed from the weighing pan before another item can be weighed and entered
into totaling memory. The WEIGHT display must return to zero to re-set for next weighing..
• The SF/SG scale has an automatic power off capability. If there is a long delay in the middle of a transaction
which causes the scale to shut off, press
total last calculated. Additional items may now be calculated into the total.

9. Multiplier Function

Note:
The multiplier function is not available in some countries.
Not all items are sold by the weight. Items such as canned goods and apples may be sold by the piece.
The SF/SG scale allows the operator to calculate all items purchased, those that require weigh/price
calculation and those that are sold by the piece, and provides the total price
The Multiplier Function allows the operator to enter, into the scale, how many of a given item to be
calculated, as a multiplier.
Example: A customer purchases 10 cans of tuna fish at a cost of $1.00 per can.
Step 1: Enter the unit price using the appropriate PLU key, or the numerical keypad. The unit price
is displayed.
Step 2: Press the MULTIPLIER key.
in the WEIGHT display.
Step 3: Enter the multiplier using the numerical
keypad. 10 in this example.
Each display reads:
WEIGHT
PC 10
. Each display reads:
WEIGHT
Total
Totaling Indication
(TOTAL mode)
(Max. pieces allowed = 99; Max. unit price = 999999)
"PC "
PRICE
UNIT PRICE
1.00
10.00
UNIT PRICE
2
Total Number of
items calculated
C
.
X
MULTIPLIER key may all be used during a single
(See "9. Multiplier Function" below.)
. The displays read 0s. Press
appears
PRICE
550.00
Total Price
to display the
MODE
.
.
.
9

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