// Code in the sending SWF file
var sending_lc:LocalConnection = new LocalConnection();
sending_lc.send("lc_name", "methodToExecute", 5, 7);
See also
,
connect (LocalConnection.connect method)
send (LocalConnection.send method)
onStatus (LocalConnection.onStatus handler)
onStatus = function(infoObject:Object) {}
Invoked after a sending LocalConnection object tries to send a command to a receiving
LocalConnection object. If you want to respond to this event handler, you must create a
function to process the information object sent by the LocalConnection object.
If the information object returned by this event handler contains a level value of status, Flash
successfully sent the command to a receiving LocalConnection object. This does not mean
that Flash successfully invoked the specified method of the receiving LocalConnection object;
it means only that Flash could send the command. For example, the method is not invoked if
the receiving LocalConnection object doesn't allow connections from the sending domain or
if the method does not exist. The only way to know for sure if the method was invoked is to
have the receiving object send a reply to the sending object.
If the information object returned by this event handler contains a level value of error, Flash
cannot send the command to a receiving LocalConnection object, most likely because there is
no receiving LocalConnection object connected whose name corresponds to the name
specified in the
command that invoked this handler.
sending_lc.send()
In addition to this
handler, Flash also provides a "super" function called
onStatus
. If
is invoked for a particular object and there is no function
System.onStatus
onStatus
assigned to respond to it, Flash processes a function assigned to
if it exists.
System.onStatus
In most cases, you implement this handler only to respond to error conditions, as shown in
the following example.
Availability: ActionScript 1.0; Flash Player 6
Parameters
- A parameter defined according to the status message. For details about
infoObject:Object
this parameter, see the Description section.
726
ActionScript classes
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