X (Point.x Property); Y (Point.y Property) - MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE Reference

Actionscript 2.0 language reference
Table of Contents

Advertisement

Returns
- A string.
String
Example
The following example creates a point and converts its values to a string in the format (x=x,
y=y).
import flash.geom.Point;
var myPoint:Point = new Point(1, 2);
trace("myPoint: " + myPoint.toString()); // (x=1, y=2)

x (Point.x property)

public x : Number
The horizontal coordinate of the point. The default value is 0.
Availability: ActionScript 1.0; Flash Player 8
Example
The following example creates a Point object
import flash.geom.Point;
var myPoint:Point = new Point();
trace(myPoint.x); // 0
myPoint.x = 5;
trace(myPoint.x); // 5

y (Point.y property)

public y : Number
The vertical coordinate of the point. The default value is 0.
Availability: ActionScript 1.0; Flash Player 8
Example
The following example creates a Point object
import flash.geom.Point;
var myPoint:Point = new Point();
trace(myPoint.y); // 0
myPoint.y = 5;
trace(myPoint.y); // 5
1018
ActionScript classes
and sets the x coordinate value.
myPoint
and sets the y coordinate value.
myPoint

Hide quick links:

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE and is the answer not in the manual?

Questions and answers

This manual is also suitable for:

Flash 8

Table of Contents