The use of filters depends on the object to which you apply the filter:
To apply filters to movie clips, text fields, and buttons at runtime, use the
property. Setting the
undone by clearing the
To apply filters to BitmapData instances, use the
Calling
applyFilter()
the filter object and generates a filtered image as a result.
You can also apply filter effects to images and video at authoring time. For more information,
see your authoring documentation.
If you apply a filter to a movie clip or button, the
or button is set to
true
restored.
This filter supports Stage scaling. However, general scaling, rotation, and skewing are not
supported. If the object itself is scaled (if
effect is not scaled. It is scaled only when the Stage is zoomed in.
A filter is not applied if the resulting image exceeds 2880 pixels in width or height. For
example, if you zoom in on a large movie clip with a filter applied, the filter is turned off if the
resulting image exceeds the limit of 2880 pixels.
Availability: ActionScript 1.0; Flash Player 8
See also
filters (MovieClip.filters property)
,
property)
filters (Button.filters property)
(Button.cacheAsBitmap property)
applyFilter (BitmapData.applyFilter method)
property of an object does not modify the object and can be
filters
property.
filters
on a BitmapData object takes the source BitmapData object and
. If you clear all filters, the original value of
_xscale
,
filters (TextField.filters property)
DropShadowFilter (flash.filters.DropShadowFilter)
BitmapData.applyFilter()
cacheAsBitmap
and
are not 100%), the filter
_yscale
,
cacheAsBitmap (MovieClip.cacheAsBitmap
,
cacheAsBitmap
filters
method.
property of the movie clip
is
cacheAsBitmap
,
529
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