Example
The following example creates two new context menu items: Start and Stop. When the user
selects Start, the number of milliseconds from when the SWF file started is traced. Start is
then disabled in the menu. When Stop is selected, the number of milliseconds that have
elapsed since the SWF file started is traced. The Start menu item is re-enabled and the Stop
menu item is disabled.
var my_cm:ContextMenu = new ContextMenu();
var startMenuItem:ContextMenuItem = new ContextMenuItem("Start",
startHandler);
startMenuItem.enabled = true;
my_cm.customItems.push(startMenuItem);
var stopMenuItem:ContextMenuItem = new ContextMenuItem("Stop", stopHandler,
true);
stopMenuItem.enabled = false;
my_cm.customItems.push(stopMenuItem);
function stopHandler(obj, item) {
trace("Stopping... "+getTimer()+"ms");
startMenuItem.enabled = true;
stopMenuItem.enabled = false;
}
function startHandler(obj, item) {
trace("Starting... "+getTimer()+"ms");
startMenuItem.enabled = false;
stopMenuItem.enabled = true;
}
this.menu = my_cm;
onSelect (ContextMenuItem.onSelect handler)
onSelect = function(obj:Object, menuItem:Object) {}
Invoked when the specified menu item is selected from the Flash Player context menu. The
specified callback handler receives two parameters:
mouse when the user invoked the Flash Player context menu, and
ContextMenuItem object that represents the selected menu item.
Availability: ActionScript 1.0; Flash Player 7
454
ActionScript classes
, a reference to the object under the
obj
, a reference to the
item
Need help?
Do you have a question about the FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE and is the answer not in the manual?