Angle (Bevelfilter.angle Property) - MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE Reference

Actionscript 2.0 language reference
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angle (BevelFilter.angle property)

public angle : Number
The angle of the bevel. Valid values are from 0 to 360 degrees. The default value is 45.
The angle value represents the angle of the theoretical light source falling on the object and
determines the placement of the effect relative to the object. If distance is set to 0, the effect is
not offset from the object and, therefore, the angle property has no effect.
Availability: ActionScript 1.0; Flash Player 8
Example
The following example changes the
when a user clicks it:
import flash.filters.BevelFilter;
var rect:MovieClip = createBevelRectangle("BevelDistance");
rect.onRelease = function() {
var filter:BevelFilter = this.filters[0];
filter.angle = 225;
this.filters = new Array(filter);
}
function createBevelRectangle(name:String):MovieClip {
var w:Number = 100;
var h:Number = 100;
var bgColor:Number = 0x00CC00;
var rect:MovieClip = this.createEmptyMovieClip(name,
this.getNextHighestDepth());
rect.beginFill(bgColor);
rect.lineTo(w, 0);
rect.lineTo(w, h);
rect.lineTo(0, h);
rect.lineTo(0, 0);
rect._x = 20;
rect._y = 20;
var filter:BevelFilter = new BevelFilter(5, 45, 0xFFFF00, .8, 0x0000FF,
.8, 20, 20, 1, 3, "inner", false);
rect.filters = new Array(filter);
return rect;
}
property on an existing MovieClip instance (
angle
BevelFilter (flash.filters.BevelFilter)
)
rect
275

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