var filter_1:ConvolutionFilter = new ConvolutionFilter(3, 3, [1, 1, 1, 1, 1,
1, 1, 1, 1], 9);
var filter_2:ConvolutionFilter = filter_1;
var clonedFilter:ConvolutionFilter = filter_1.clone();
trace(filter_1 == filter_2); // true
trace(filter_1 == clonedFilter); // false
for(var i in filter_1) {
trace(">> " + i + ": " + filter_1[i]);
// >> clone: [type Function]
// >> alpha: 0
// >> color: 0
// >> clamp: true
// >> preserveAlpha: true
// >> bias: 0
// >> divisor: 9
// >> matrix: 1,1,1,1,1,1,1,1,1
// >> matrixY: 3
// >> matrixX: 3
}
for(var i in clonedFilter) {
trace(">> " + i + ": " + clonedFilter[i]);
// >> clone: [type Function]
// >> alpha: 0
// >> color: 0
// >> clamp: true
// >> preserveAlpha: true
// >> bias: 0
// >> divisor: 9
// >> matrix: 1,1,1,1,1,1,1,1,1
// >> matrixY: 3
// >> matrixX: 3
}
To further demonstrate the relationships between
the following example modifies the
demonstrates that the
instead of pointing to them in reference.
import flash.filters.ConvolutionFilter;
var filter_1:ConvolutionFilter = new ConvolutionFilter(3, 3, [1, 1, 1, 1, 1,
1, 1, 1, 1], 9);
var filter_2:ConvolutionFilter = filter_1;
var clonedFilter:ConvolutionFilter = filter_1.clone();
trace(filter_1.bias); // 0
trace(filter_2.bias); // 0
trace(clonedFilter.bias); // 0
property of
bias
method creates a new instance based on values of
clone()
,
filter_1
filter_2
. Modifying
filter_1
ConvolutionFilter (flash.filters.ConvolutionFilter)
, and
clonedFilter
bias
filter_1
463
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