Shadowalpha (Bevelfilter.shadowalpha Property) - MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE Reference

Actionscript 2.0 language reference
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shadowAlpha (BevelFilter.shadowAlpha property)

public shadowAlpha : Number
The alpha transparency value of the shadow color. This value is specified as a normalized value
from 0 to 1. For example, .25 sets a transparency value of 25%. The default value is 1.
Availability: ActionScript 1.0; Flash Player 8
Example
The following example changes the
instance (
) when a user clicks it:
rect
import flash.filters.BevelFilter;
var rect:MovieClip = createBevelRectangle("BevelShadowAlpha");
rect.onRelease = function() {
var filter:BevelFilter = this.filters[0];
filter.shadowAlpha = .2;
this.filters = new Array(filter);
}
function createBevelRectangle(name:String):MovieClip {
var w:Number = 100;
var h:Number = 100;
var bgColor:Number = 0x00CC00;
var rect:MovieClip = this.createEmptyMovieClip(name,
this.getNextHighestDepth());
rect.beginFill(bgColor);
rect.lineTo(w, 0);
rect.lineTo(w, h);
rect.lineTo(0, h);
rect.lineTo(0, 0);
rect._x = 20;
rect._y = 20;
var filter:BevelFilter = new BevelFilter(5, 45, 0xFFFF00, .8, 0x0000FF,
.8, 20, 20, 1, 3, "inner", false);
rect.filters = new Array(filter);
return rect;
}
property on the existing MovieClip
shadowAlpha
BevelFilter (flash.filters.BevelFilter)
287

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