alphas.pop();
alphas.push(.3);
alphas.push(1);
filter.alphas = alphas;
this.filters = new Array(filter);
}
function createGradientGlowRectangle(name:String):MovieClip {
var art:MovieClip = this.createEmptyMovieClip(name,
this.getNextHighestDepth());
var w:Number = 100;
var h:Number = 100;
art.beginFill(0x003366);
art.lineTo(w, 0);
art.lineTo(w, h);
art.lineTo(0, h);
art.lineTo(0, 0);
art._x = 20;
art._y = 20;
var colors:Array = [0xFFFFFF, 0xFF0000, 0xFFFF00, 0x00CCFF];
var alphas:Array = [0, 1, 1, 1];
var ratios:Array = [0, 63, 126, 255];
var filter:GradientGlowFilter = new GradientGlowFilter(0, 45, colors,
alphas, ratios, 55, 55, 2.5, 2, "outer", false);
var filterArray:Array = new Array();
filterArray.push(filter);
art.filters = filterArray;
return art;
}
See also
colors (GradientGlowFilter.colors property)
(GradientGlowFilter.ratios property)
angle (GradientGlowFilter.angle property)
public angle : Number
The angle, in degrees. Valid values are 0 to 360. The default is 45.
The angle value represents the angle of the theoretical light source falling on the object and
determines the placement of the effect relative to the object. If
is not offset from the object, and therefore the
Availability: ActionScript 1.0; Flash Player 8
,
ratios
distance
property has no effect.
angle
GradientGlowFilter (flash.filters.GradientGlowFilter)
is set to 0, the effect
635
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